Chevella Racing is a hardcore grip racing sim. You drive real cars at the limit through a direct-drive wheel. You feel every kerb, slip, and load shift. Open and moddable. The car and track list keeps growing.
“I'm driving a real car. It talks to me through my hands. And the whole sim is mine to extend.”THE CORE FANTASY
Two things, and you can't split them. Physical honesty: the car behaves and talks like the real thing at the limit. A skilled driver can catch it. Ownership: an open platform you extend with cars, tracks, championships, and tools.
Force feedback is a first-class output channel, built for direct-drive hardware. Not an effect layer bolted on afterward. Kerbs, slip, surface, and load come straight to the rim, from the physics. Never faked.
A custom C++ tire and vehicle core runs on its own decoupled 1 kHz thread. No off-the-shelf vehicle physics. A bottomless skill ceiling, real-car-authentic assists, and a car you can catch.
Open and moddable by design. Mod data and content, read telemetry, adjust every setup value, build with the creator SDK. The list keeps growing.
A signature damp-overcast look. A real car on a real circuit under real light, read through an instrument-grade data layer. Built on Unreal Engine 5.8 and a custom physics core. The look is ownable. The platform is open. The feel is non-negotiable.
A single game "% done" is fiction. So here are three honest scopes, widest to narrowest. The deterministic 1 kHz physics loop already runs on a real direct-drive wheel. And you can feel it.
The loop, force-feedback pipeline, vehicle solver, car schema, and track format. This is the make-or-break spine most sims get wrong. Only the cross-machine determinism proof remains.
Everything you need to drive a lap: input, telemetry, timing, camera, HUD. Input and track have landed. The on-screen game is just starting.
Every system on the roadmap, from the physics core to career and competition. Around a third have design docs. The core spine is nearly done.
Early Access updates, dev diaries, and honest notes on how the wheel feels. No spam. Just the build coming together.